Game Design/ Interactive Project

I developed and designed a narrative based open world game in unity. The 3D assets were designed by my in blender and the music and sound effect were developed through a collaboraiton with my creative lead. My game won the interaccess emerging media awards and was exhibited in 3 galleries in Toronto in the form of interactive 360 installation.
Year
08.25
Scope
Branding
Timeline
12 weeks
Kaboos: An exhibition of nightmares is a narrative based game about mental health.

In the pursuit of exploring emerging ways of storytelling and design I worked on this project which taught me a lot about story telling and gamifying experiences. The game was very well received and evoked all kinds of emotions in the viewers. Walk-through video is available upon request.

Have a project in mind?

I'd love to hear from you — whether you have a project in mind, or just want to say hi.
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